Tales of the Reaching Moon:
Started in England by David Hall, Brian Duguid, and Matthew Tudor, Tales contains nothing but Gloranthan articles. Greg Stafford and Sandy Petersen often contribute, as do most of the up and coming writers, such as Michael O'Brien, John Hughes, Nick Brooke and Chris Gidlow. While the first several issues were amateurish in production quality and format, the magazine is now a semi-professional publication, using color covers and all the advantages of DTP. Many issues have a central theme such as a certain region or particular cult. While many of the articles are serious scholarly efforts, the magazine has never lost its slightly humorous tone.  The Rumors section always makes me laugh. Back issues are very scarce and they rarely sell official reprints. The publishing schedule is erratic, since this is a part time labor of love. Distributors are Neil Robinson in the US, Andrew Bean in Australia and David Hall in the UK.  Article contributions are very welcome. Subscribe and keep up with what's new in Glorantha.  Alas, issue #20 is scheduled to be the last.

Issue #1, 24 pages, Summer 1989.
Nomad Clan, John Coates. Eiritha & Waha.
Hayword: the pickled onion , David Hall. Chaos onion with a wicked grin, fresh from the jar.
The Emperor's Spoken Word, Matthew  Tudor. Lunar secret police.
Quack, Brian Duguid & Matt Tudor. Debate on the value of ducks.
Gloranthan Art, Brian Duguid. Gloranthan art overview. It started a bad trend.
Unicorn's Horn, David Hall. A Plunder item similar to his submission to Pavic Tales.
Cameos, David Hall and Brian Duguid. Introducing the idea of short scenario overviews. This established the trend of more info, less stats.
Hearth Warming, Brian Duguid. Sartarite hospitality.
Furnishing for Effect, John Coates. Short fiction.
Dafergrickery, Matthew Tudor. Short fiction.
Review of Glorantha, Peter Erickson. Product review of Glorantha - Genertela: CotHW.

Issue #2, 32 pages, Winter 1989.
Light of Action, David Hall. Lunar battle manual.
Staying Alive, Mark Morrison. RQ is not deadly.
Duck Soup, Matthew Tudor. Short fiction.
Heroes: teaching the superman, Simon Phipp. HQ info that is also on his web page.
Five Foes, David Hall. HeroQuest.
Monks of Alkoth , Brian Duguid. White Crescent Rising monastery.
Fighting Fat, Bill Nock. SIZ through obesity.
Skill, Lewis Jardine. Skill increase overview.
Giant Baboons, Lewis Jardine. Baboons.
Lopnorifing Elves, Jon Quaife. Red elf race.
Hop Wars, David Hall. Sartar home brew.
Dog Fight at Picnic Rock, Matt Tudor. Fiction.
Wolfhead's Story , Oliver Dickinson. Griselda ala the Great Chart Caper and Big Rubble.

Issue #3, 36 pages, Summer 1990.
Holiday Glorantha...Adari, Oliver Dickinson.  Adari info and an area overview.  The map comes in extra handy. Several of the boxes containing supplemental info are very handy.
Jaxarte Wyded's "Grand Gazetteer of Prax", MOB. Prax overview from a lunar census.  Jaxarte returned for many more tales throughout many Megacorp publications.
The cult of Geo, GS. Cult write-up with map of all the Inn locations in Sartar, plus their bad-ass bouncer.
Ancestor Quest , Jon Quaife. A beginning level adventure/HQ.  Quite lengthy with detailed NPC responses.
A Pentian Cosmology, Mark Holsworth. Pent history.
Serious Money - a Tale of Deception, OD. Griselda tale.

Issue #4, 44 pages, Winter 1990.
The Sky Reach Spring, David Hall. Holiday in Glorantha overview with naughty nymph illustration.
Notes from Nochet, Trevor Ackerly, David Hall, MOB. Ramble ala Jonstown Compendium.
Gagarth the Wild Hunter, GS and Sandy Petersen. Cult of a Praxian nasty hunter. It also sparked a flame war on how to spell Gagarth, although it got silly rather fast.
Art of Glorantha - part 2, Michael O'Brien. Art history. MOB has written much better things since this piece came out.
Games Gloranthans Play, Mark Holsworth. Praxian Shield push overview that isn't that useful, but wound up in Sun County.
Circle of Death, Mark Holsworth. Cameos.
The Garhound Contest, Philip Anderson & MOB. Scenario in Sun County. A slightly shorter version that is probably better off being called a prototype, although the artwork is first rate if you like everyone's daughter to look like a supermodel.
Melisande's Hand, MOB. Ala Sun County.
Golden Barge HeroQuest, Steve Gilham. HQ for elves, if you like that sort of thing.
The Brotherhood of Beggars, Paul Wellman. Beggar stats and background.
Lwezichwe's Tale, David Dunham. Game write-up.
RuneQuest Revisited - Training, MOB. RQ3 training options for making training more realistic.
Holding the Baby, Oliver Dickinson. Griselda.

Issue #5, 46 pages, Spring 1991.
The Greydog Inn, Jon Quaife and David Hall. Holiday Glorantha.
The Dissolution of the Temple of the Wooden Sword, GS. WF #11 reprint.
Greg Stafford Interview, David Hall. A very good interview on the development of RQ, Pendragon, and HQ.
Swords & Sorcery , MOB and Rudy Kraft. 3 magic swords, some reprints from Plunder.
Ruined-Quest, Mark Morrison. What's wrong with RQ3? A list of good things is shorter. Too bad AH ignored it.
Esprit de Corps, MOB. Humakt allied spirit gifts and geases. Now the Humakti can be even more powerful without having to do it themselves.
Humakt - God of Death & War , GS and Sandy Petersen. Updated cult, with subcults.  The definitive RQ3 version.
Indrodar Greydog - Humakti sub-cult, David Hall. Good stuff for Sartarites from the Tales Lismelder campaign.
Legitimus Lightfingers Circus of Wonders, Steve Thomas. Eurmal circus scenario about how to get taken.
Assault on the Isle of the Dead, GS. Humakt story set in the in Upland Marsh. This is a reprint based on the WF article.
Jaxarte Whyded's Grand Gazetteer of Prax, MOB. Prax geography and detailed info on many of the tribes, their populations, and his encounters with them.
Alebard's Quest , Bill Keyes. An HQ with GS tidbits.
A Matter of Honour - Different Views on the Cult of Humakt, various authors. What the authors feel is the true spirit of the cult.
This Love Business , Oliver Dickinson. Griselda tale.
The Tales Questionnaire, Tales Staff. Tales reader survey and demographics.  The results were not encouraging.

Issue #6, 48 pages, Autumn 1991.
Three Ribbons and Five Chambers, Mark Galeotti. Holiday Glorantha.
Seven Favorite Foods , Tom Duttar (Matt Tudor). Gloranthan foods and properties.
One Vision, Brian Duguid. How to roleplay RQ.
Battle Skill, GS. Reprint of mass combat skill.
Maran Gor Cult , GS & Sandy Petersen. Cult write-up.
The Broken Earth, Steve Gilham. Earth cults.
French RuneQuest, MOB. Review.
Folk Magic, Sandy Petersen. Spirit magic uses.
PenDragon Pass , David Dunham. Pendragon/RQ hybrid.
RuneDragon, Walter Moore. Pendragon combat used as a simple combat alternative.
Inspiration , MOB. An explanation of how Greg was influenced by the often very gory Herschell Gordon Lewis films.
Corwen's Saga, Steve Thomas. Tales house campaign write-up.
The Chronicles of Khafre-Menes , Robert B. Innes. Daughters of Darkness info.
Jaxarte Whyded's Grand Gazetteer of Prax, MOB. Bison clan info in Prax.
Lunar Dart Competitions, GS. Lunar inter-family wars.
Carving up Carver , OD. Griselda.

Issue #7, 52 pages, Winter 1992.
An Introduction to "The HeroQuest Special", David Hall.
Designing HeroQuests, Steve Marsh. HQ.
The Silver Fox Quest, David Hall. Short HQ.
What is Will?, David Hall. Definition of the  Will statistic.
Fragment 1645, GS. Rare official HQ piece.
The HeroQuest Quiz , Tales staff. HQ interview with GS with interesting answers.
The Whole World in Your Hands, Mike Dawson. HQ system.
The HeroQuest Quiz, HQ interview with Sandy Petersen. He's a good sport.
Berserkergang Path, Sandy Petersen. A Stormbull HQ.
HeroQuesting Basics, Steve Marsh. HQ overview.
Caladra & Aurelion, Chuck Huber. Cult and HQ scenario. WH #47 and DW #15 reprint.
The Blue Boar HeroQuest, David Dunham. Hunt HQ.
Glorantha: The Game, David Hall. Possible future game system.
Joseph Campbell Book Review, David Dunham. DW#36 reprint on one of Greg's influences.
The Old Hare's Riddle, Jon Quaife. Greydog clan HQ.
The Hero Bit, Oliver Dickinson. Griselda tale.

Issue #8, 52 pages, Summer 1992.
Secrets of the Chaos Gods, GS. What the Broo priest says about various chaos gods.
Gods of Terror , GS. Chaos deities prospaedia. A very handy reference.
Storm Bull Psychology, Simon Campey. Lhankor Mhy priest tells about Storm Bull.
Men of Storm Bull, Mark Robins. Song.
Sun County - Writing for RQ , MOB. What he had in mind.
Red Emperor, GS. Lunar emperor overview.
Coven of Five Part One, Jean Fiquo (Jon Quaife). RQ daemons.
Broo Society , Mark Holsworth & David Hall. Broos & their disgusting habits, etc..
The Cult of the Crimson Bat, Sandy Petersen and GS. Cults of Terror reprint.
The Spirit Cult of Ulforg, MOB & Jon Quaife.
Stoney Bones, MOB. Ulforg cult scenario.
Gordayan, Jason Prince. Frankenstein scenario.
Jaxarte's Praxian Journal, MOB. Lunar Prax.
Live Action Trollball, John Hughes. Guide.
Rent-A-Rogue, Trevor Ackerly & MOB. Pavic NPCs for hire.
Flora Chaotica, various. Chaotic plant stats.
Devil's Play, Oliver Dickinson. Griselda tale.

Issue #9, 56 pages, Winter 1993.
Revolution in Leicester, Kevin Jacklin. A Convulsion '92 summary of events.
Interview with Sandy Petersen , Kevin Jacklin.
Sun County Errata, MOB. More Sun County corrections. When will they end?
Coven of Five Part Two, Eric Q. Bogwort (Jon Quaife). More RQ daemons. Leave this in Stormbringer where it belongs.
Chaotic Feature Competition, as judged by Oliver Dickinson.
Hut of Darkness, MOB & Mark Morrison. Scenario based on the film Apocalypse Now, even the artwork.
The Hungry Ghosts , Sandy Petersen & GS. Cannibal cult.
King of Sartar Review, Nick Brooke. Book review.
Revenant, MOB & Neil Todd. Revenge oriented hero cult.
Niall's Revenge, MOB. Revenant cult cameo.
Red Hot, Oliver Dickinson. Griselda tale.

Issue #10, 56 pages, Summer 1993.
Shadows on the Borderlands, Nick Brooke. Product review.
The Wolf Pirates , GS. History. A must for Harrek fans.
The Fireberg Epic, GS. How the  Waertagi got torched by the Vadeli. Did anyone not pick on the Waertagi?
Storms in the Deep, Gary Billen. Wacky god learner scenario on an island. All manner of strange contraptions await.
The Cult of Dormal, GS. Sailor cult write-up for the Opener of the Seas. A must for seafaring campaigns.
War Fleets in Glorantha, GS. Heroes v1#2 reprint.
All at Sea, Ashore, Ian Gorlick. Rare Waertagi cameo.
Mirrorweed, Eric Rowe. Seashore plant.
The Cult of Magasta, GS. Cult write-up.
The Oceans of Glorantha, GS. Good oceans overview that ties into the center map.
A Hard Landing, MOB. Orlanthi initiate fiction about a misfit and his mistakes.
The Barren Isle , Jon Quaife & Steve Thomas. Island scenario.
Inner Knowledge of the Sea Gods, GS. Seagod prospaedia. Very handy reference.

Issue #11, 56 pages, Spring 1994.
Welcome to Pamaltela, The Great Southern Land, MOB. Outline of the issue's contents.
Blood is Stronger then Death, John Hughes. Pamaltelan clan & kin overview.
The Origin of Kinship, John Hughes. Doraddi myth.
Jolar, GS. Land detailed in unpublished Pamaltela Book.
Pamalt , GS. Cult write-up for Pamaltelan Genert.
The Gods of Pamaltela, GS. Cult prospaedia. We get one every issue for a while.
Sons of the Totem, Daughters of the Dream, John Hughes. Pamalt Cults.
Aranjara Dreaming, John Hughes. Poetic Pamalt prose.
Pamaltela, A Visitor's Guide, GS. Gazetteer overview of the continent.
Veldt Trek, Paul Reilly. epic Pamalt scenario.
Three Women Dancing Dreaming, John & Philippa Hughes. Groomquest scenario.
Dorastor, Peter Erickson. Product review.
Pamaltela Population Statistics, Chaosium. Chart for demographics of the continent.

Issue #12, 60 pages, Fall 1994.
Runepower, David Cheng. Variant for divine magic centered around points, not spells.
One-use Rune Magic , Nick Brooke. Rules variant.
Wyvern Child, Penelope Love. From 'The Widow's Tale', her unpublished novel.
Glamour, Chris Gidlow. City of Glamour tourist perspective on this mysterious Lunar locale.
Questlines, John Hughes. HeroQuest options.
A Tale of Woe, Scott Schneider. Tale of a Pavic adventurer. What a loser of an adventurer.
Warhamster , Sandy Petersen. Mass combat rules for RQ. The best article in the issue.
Granite Phalanx, Chris Gidlow. A Lunar regimental cult.
Plants, Eric Rowe. Glorantha flora, cool uses.
Reflections on the Red Goddess, Phil O'Connor. History.
Windy Hill, Patrik Sandberg. Local Orlanth temple write-up.
Queen Ogzag's Hall, Jon Quaife. Scenario.
Things that Love Night , Alan LaVergne. Fiction.
Raven's Stepladder, Scott Schneider. Unique Praxian magic item.

Issue #13, 60 pages, June 1995.
A Brief History of Malkionism, Nick Brooke. Historical overview of Western Malkionism.
Crusade , GS. Western Crusade effects. The rather gruesome picture of an impaled victim sets the tone.
Shades of Stygian Malkionism, Mike Dawson. Outline of three Stygian Heresies.  There are more heresies than actual Malkioni religions these days.  This goes well with TT#2.
YarGan and the Sorcerer's Rule, GS.  A Pelandan myth of YarGan's rule.
The Go West! Quiz , Staff. Q&A with Greg and Sandy Petersen orienting you to the West.
Mainstream Malkioni Sects, Chaosium. Overview of different sects of Malkionism.
Stygian Malkioni, Staff. Stygian sects.
Malkioni Saints, Chaosium. The powers and history of seven Malkioni saints. These could be turned into NPC cults.
The Holy Church of Rokarism, David Hall. overview of church of Rokar, including their history, castes, saints, and personalities.
The New Hrestoli Idealist Church, Nick Brooke. An overview of the church of Hrestol, including its history, castes, saints, movements, & notes.
Beyond the Building Wall , MOB. Mini-campaign with detailed background, NPC's, maps, etc.
Holiday Glorantha... Wyrm's Hold, MOB. Details of the Dragonewt version of Stonehenge.
Notes From Nochet , MOB, et al. Opposing views on whether the world is round.
Sorcerous Views, various. Four different view-points on whether sorcery is good or bad.
The Seven Ecclesiastical Councils of Malkion , David Hall. Timeline & overview of the 7.
Things That Love Night. (part II), Alan LaVergne. Part 2 of last issue's fictional tale.
Fourth Edition RuneQuest Sorcery, Oliver Jovanovic and Michael McGloin. Overview of the sorcery system as proposed for the RQ4 rules.

Issue #14, 64 pages, April 1996. Spoof cover for European subscribers.
Cult of Eiritha, GS & Sandy Petersen, updated CoP version.
Medicine Bundles, Greg Stafford. Overview of the ten great medicine bundles of Prax.
Tada, the First Khan, Greg Stafford. Short history.
Praxian Creation Story , Greg Stafford and Scott Schneider. Storm Bull Chaos battle tale.
The Coming of the White Bull, Scott Schneider. Short story about you know who.
Praxian Plunder Competition Winner, David Scott. John English won with his Rhino Helm entry. The reprint of the Rhino Fat is a nice touch.
Firebats, Sandy Petersen.  A scorcher of a creature, plus a short bit about Slime Toads.
The Basmoli Berserkers, Greg Stafford and Tom Zunder. A detailed piece on their culture and history, complete with a character generator, names, and preferred spells.
The Storm Bull and His Sons , Greg Stafford. Short piece of bull family history.
The Paps Cycle, Scott Schneider. Minaryth the Purple tells about life in Prax.
The Praxian Sense of Space , Greg Stafford. How it all relates to distance from Chaos.
Regions of Prax, Sandy Petersen, Scott Schneider and GS. Overview of  Prax. It ties in with the map in the center.
A Praxian Hero Wars Prophecy , Sandy Petersen. Sandy sings of heroic doom.
The Waha Ropes, Greg Stafford. How everything in Prax is recorded in knot writing, plus good regional overviews.
The Bull Storm Approaches , Greg Stafford. A storm you definitely want to avoid. Ouch!
Sins of the Father, Carl Pates. Wastelands scenario based on a John  Wayne movie plot.
A Praxian Meeting Ceremony , Scott Schneider. How folks say hello and often kill each other.
Spirits of Prax (part 1), Sandy Petersen, Stephen Martin, Scott Schneider, and GS. Wow! Overviews of all the spirits, similar to what's in Nomad Gods.  This is only part 1!
Prehistory: The Golden Age, Greg Stafford. Tada and Basmol slug it out long ago.  Guess who wins.
Questlines , John Hughes. Our favorite anthropowanker talks about HQ and storytelling.
Some Characteristics of the Roleplaying Heroquest, John Hughes. Styles of players.
Holiday Glorantha: Dwarf Knoll , Eric Rowe. He plants in our minds his Dwarven oasis.
Plants of Dwarf Knoll, Eric Rowe. Three more (sans chaotic features) from the plantman.
Things That Love Night. (part 3) , Alan LaVergne. Conclusion of the fictional tale.
Spirit Cults, Chaosium. It explains how a shaman summons and interacts with spirits.

Issue #15, 64 pages, July 1996.
Cult of Waha, GS, Sandy Petersen, with Scott Schneider, Updated CoP version. It has a deeper Praxian feel than the original, brought to life with the American Indian art.
A Hero Wars Prophesy of Doom, Jeff Okamoto and Sandy Petersen. Doomsday speech. Also in the Convulsion 3D programme.  Straight from the unpublished campaign log.
How Storm Bull Did His Work, Scott Schneider & Greg Stafford. Good Storm Bull story.
Spirits of Prax (part 2), Sandy Petersen, Scott Schneider, Stephen Martin and GS. More Praxian spirit cults.
The Hell Hound, Matthew Whelan & Bill Rudrum. Scenario in a temple in Prax. Bill passed away and this is his final work.
Holiday Glorantha: Moonbroth, Nick Brooke & Malcolm Serabian. Details on the Lunar occupied oasis. Have a beer at Beat Pot's Moon Rock Cafe.
Cam's Well, Martin Crim. Another Praxian spot is detailed, plus plenty of scenario material.
An Analysis of Some Herdman Bones from Cam's Well, Max Fuller. A matter-of-fact look at the sad life of a typical herdman and how they are really treated as food.
The Praxian Hyena, Scott Schneider and Greg Stafford. Why Hyenas are hated, when they did what Genert asked them.
What Father Gabran No-breeches Told Me, Chris Gidlow. A wise old baboon explains about their religion and culture. One of the best baboon pieces ever written.
A Loaf of Bread, A Jug of Wine, and Thou , Ian Gorlick. Scenario material for all you love'em and leave'em types.
The Counting Knot, Greg Stafford. More knots.
Harstal's Tale , David Dunham. A caravan log from his travels through Grazelander territory and beyond.
Why Little Brother Don't Come to Visit My Home No More, Scott Schneider. Stormbull tale in traditional fashion.
Inginew Swordsmith, Duncan Rowlands. Humakti blacksmith sub-cult for all the hammer & tongs crowd.
The Tunnelled Hills, Sandy Petersen and David Hall. Geographical background on the area.  All manner of little bits to put into scenarios on the far side of the Wastes.
The Plateau of Statues, Jeff Okamoto. Excerpts from his log, with a few bits from Sandy.
Down Under Surfacing, Michael O'Brien. The highlights from RQ Con Down Under. Published several times since.
Plants of the Tunnelled Hills, Eric Rowe. Seven more nasties from the plantman.

Issue #16, 64 pages, April 1997.
Cult of the Red Emperor, Chris Gidlow and Nick Brooke.  Bureacracy cult of the Empire. Mostly an NPC cult.
Satraps and Sultans, Nick Brooke. The Lunar Empire's territorial overlords are reviewed.
The Seleric Verses (chapters 1 - 4), Chris Gidlow. The first of two parts of a good take off on the Satanic Verses.
Lunar Government, Chris Gidlow.  The inner workings of the Lunar government and its various branches.
Letter from a Monopolist, Nick Brooke. The monopolies of the Lunar Empire and how they are so dominant.
Lunar Spirits of Prax (part 3 of 2),  various authors.  Yet more praxian spirits, like Bronze Treasure, Moonbroth, Redwood, and the Twin Stars are detailed with spells.
Akritas' Heir , MOB. Old laws make one difficult scenario.
What the Overseer Beat Into Me,  Mike Hagen. A "what my father told me" Danfive Xaron view of the world.
Cult of Danfive Xaron , Mike Hagen.  If you want a long road to redemption, Lunar style, this is the cult for you.
Danfive's Journey, Mike Hagen.  How Danfive suffered.
An Interview with Roan-Ur , Penny Love.  A very nasty Lunar general and how he rose to the top, almost.
Rodin on the Red Moon, Eric Rowe. Lunar plants from that well travelled duck who samples what he writes. Gulp.
The Singing Trail , Harald Smith. He takes a break from his own fanzine to gives us background on a magical Lunar road.
A Storm Upon the Singing Trail, Harald Smith. The companion scenario of travails on the road. There's even a map.
Holiday Glorantha: the Oronin Valley, Nick Brooke and Greg Stafford. The entire Lunar Heartland region is detailed. The map helps bring it all to life.  A plethora of material.
Chariot Gods, Greg Stafford. An old piece from Greg on Yelm and his chariot fanclub.  There's even a Gene Day picture.
Starry Eyes, MOB. A cameo in Sartar. Nasty employers.
Shackles of Submission , Nick Brooke. Lunar slave Bracelets.
The Body of Rufelza, Greg Stafford. The surface of the Lunar Moon and its many interesting regions. If you're going to go, here's your guide. Journey to the Bat Silo. Complete with a back page map so you don't lose your way.

Issue #17, 64 pages, May1998.
Seapolis, Simon Bray and Martin Hawley.  A detailed look at the Holy Country City/Port, from people to politics.
The Birth of the Islands, Simon Bray and Martin Hawley. Short story of Pelaskos before time.
Wet and Wild in Seapolis, Simon Bray, Martin Hawley, and Duncan Rowlands.  Kidnapping scenario.
East Isles Ships, Greg Fried, Sandy Petersen and Nils Weinander. All manner of ships and their statistics.
A Selection of Some of the Isles of the Dawn, Sandy Petersen, GS, MOB, Greg Fried, and Nils Weinander. Dozens of islands and their interesting quirks, gods, and practices.
Tall Ships and Tall Tales, Nils Weinander.  East Isles cameo with waking magicians and dream magic.
Tsankth: Vormain God of Piracy , Duncan Rowlands. Pirate Cult.
Pirate Ships of Vormain, Duncan Rowlands. Three ships.
Dream Magic: a Short Introduction, Nils Weinander. Overview.
Report to Amelius Vespertilius , Duncan Rowlands. Lunar report on a Vormain Pirate attack.
Vithela, Greg Fried. Story of a fateful voyage east.
Haragala, Greg Fried, Sandy Petersen, and Nils Weinander. History, religion, places, people, and politics for  Vithela.
Keets, Sandy Petersen. Eastern relatives of the ducks.
The Clan that Ate Cows, David Dunham.  Bad Orlanthi clan.
Jakaleel the Witch , Mike Hagen.  Cult write-up for the witch of the Seven Mothers.
The Seleric Verses (chapters 5 - 8), Chris Gidlow.  The next installment of Lunar tales in Glamour, with a naughty side.
The Tale of Manlavus the Star Buseri, Martin Laurie. Dara Happan tale of Hecolanti and the Inhuman King.
Cult of  Yanafal Tarnils, Nick Brooke. Full cult write-up complete with gifts and geases.
The Dead Ones, Jose Ramos Escribano and David Hall. A hero cult of Yanafal Tarnils with tactics and magic.
The Moonrunner Peltasts, Duncan Rowlands. Military unit.

Issue #18, 64 pages, May 1999.
Cult of Odayla and Yinkin, David Gordon and David Hall. A view of how the two Orlanthi groups tie together.
Odayla and Yinkin, David Gordon and David Hall.
Map of the Lismelder Lands,
The Lismelder Tribe c. 1610,
Jon Quaife and David Hall. Complete with Tribal Council and King lists.
Words from the Ploughman, Neil Robinson. Triock advice.
The Greydog Campaign, David Hall and Jon Quaife. A year by year overview of what occurs between 1609 and 1620.
What Triock Says...  (throughout), Ongoing columns of everything you could ask an Orlanthi tribal elder.
The Crowning of a King of the Lismelder, Martin Laurie.
How Gorangi Vak Became King, Carl Pates.
The Stormwalk Path, Carl Pates. Lengthy and detailed HQ using PenDragonPass stats.  Very Orlanthi and a toughy.
How Orlanth Tamed Stormbull, Carl Pates.
The Earth Woman, Simon Bray, Martin Hawley, Duncan Rowlands and Greg Stafford.  Eevrything you need to know about the women and their important roles.
Hedkoranth the Adventurer, Martin Laurie, Robin Laws and Greg Stafford. A taste of the new Hero Wars deity.
Cornard Deathdealer, Champion of the Greydog, Martin Laurie. Humakti and their place amongst the Greydogs.
Mistflower Meadow, Martin Hawley.  Creepy valley set nearby the Greydog lands, undead included.
The Goodvoice, David Dunham.  Issaries and his role.
Law and the Orlanthi, Jeff Richard.  Learn the basis of law.
The Greydog Clan, David Hall and Jon Quaife. A look at all the households and their relationships within the clan.
The Hare Woods, Peter Michaels. Encounter with the Hare.
If you go down to the Woods today..., David Gordon, Yinkin based cameo with Delecti's minions.
Odaylan Shamanic Wheel, Dan Barker.  A masterpiece.
Odayla Initiation, David Gordon. A short outline of events.

Tales 19, 64 pages, 2001.
Indrodar Greydog, Martin Laurie and David Hall. Writeup of the Hero cult, with the divine spell of Release Zombie. Loads of notable members, history, and Indrodar information.
The Anas Clan
, Martin Hawley, Duncan Rowlands, and Simon Bray. The Marsh Clan of ducks, religious, historical, and notable clan members info.
Delecti the Necromancer
, Rick Meints. What Forang Farosh remembers of his encounter with him.
A Speculative History of the Upland Marsh, Rick Meints. The history of Delecti and how he came to be, made his Marsh, survives, and prospers, from the Dragonkill to modern times.
Upland Marsh Encounters, Rick Meints and Sandy Petersen. All manner of nasty undead encounters, with encounter tables and lots of stats of stitched nasties.
Upland Marsh & Lismelder Gazetteer, David Hall, Martin Hawley, Rick Meints and MOB. All manner of Marsh locales are detailed, with a very detailed Marsh map.
The Necromancer's Gift, Steve Thomas. Lengthy vampire scenario with ancient curses and doomed people. Journey deep into the Marsh to liberate or perish.
The Death Clan Ritual
, Martin Laurie. Learn how a tribe can sacrifice itself to Humakt to insure survival.
Spirits of the Marsh
, Stephen Martin. Details on Delecti's minions.
The Marsh-Wight, Eric Sieurin. Scenario on a grim undead villain.
Upland Marsh Plants , Eric Rowe. Rodin samples some nastier greens and deadly plants.
White Out, Colin Phillips. A tale of revenge, Lunars, and the Marsh.

Tales 20, 64 pages, 2002.
The Seleric Verses , Chris Gidlow. The last installment of heretical Lunar poetry.
Holiday Glorantha: Arrolia
, Nick Brooke. Details on the Lunar kingdom.
A Tale of Three Cities
, Nick Brooke and Peter Metcalfe. Details on Eastpoint, Southbank and Riverjoin.
The Origins of the Kingdom of War, Peter Metcalfe. A short story.
The Arrolian Lunar Church , Nick Brooke and David Hall. Details on how the religion works.
Arrolian Lunar Sorcery for RQ, Sandy Petersen and Nick Brooke. Details on Lunar cyclic magic and moonboats.
Phases of the Red Moon and Sorcery , Nick Brooke. All the phases are explained.
Prophecies of the Hero Wars
, Nick Brooke. What the future may hold.
The White Horse Herd, Max Fuller. The Grazelander people, with rumors and cult info.
The Golden Guard, Michael O'Brien and Colin Phillips. The Sundomer templars and their history, notable people, scenario hooks, and brotherhood notes.
A Rope of Cedarbark
, John Hughes. A Far point story.
The Spoken Word
, Matt Tudor. Reprint of the Tales #1 article.
The Greydog Inn, Rick Meints. Details on the owners and the history of the famous pub.
Minlister: Brewer and Cupthane, Rick Meints. Cult writeup of this minor brewer god, with the craft brewing skill and the spell Summon Zymurgeist.
Different Views, David Hall, Simon Bray, MOB, and Steve Thomas. What outsiders think of the Greydogs.
The Greydog Clan Chieftan List, David Hall. A timeline with details on every chief.
Secrets of the Lismelder Campaign
, David Hall. Insider info on how the campaign worked.
A Righteous Wind Over Sartar
, David Hall. Lengthy scenario of Orlanthi revenge.
Loyal Daughter, John Hughes, Ian Thomson and Jane Williams. Vingan traditions of Dragon Pass.
Masks of the Daughter , John Hughes. Heortling diversity in cult and myth.
Dirk's Death, Colin Phillips. The end of Pavis' toughest hard man.
The Disappearance of Rodin Greenbeak, Eric Rowe. The plant duck pays his debts.
Jaxarte and the Cradle
, Michael O'Brien. How Jaxarte witnessed the journey of the cradle.
Greydog Clan Genealogy
, David Hall. Table of the families of the Greydog.